Quantum Rail

C++ Game Development With Unreal 5
Project Overview
One more stop… The journey must go on. In a post-apocalyptic world, humanity's last hope lies with one train. The A27 Wilson is carrying an EMP bomb and heading directly to the machine core known as The Shard. Survive the onslaught of machines as you journey through the west on your train base. Upgrade your train, Set up defences, manage resources and choose the route of your journey.
My Contributions
In this project I worked on the Enemies and AI. I used behaviour trees in unreal and created tasks in C++. I also worked on turrets and NPCS.
Quantum Rail
Borderline Studios
August 2022 - Ongoing
This game is a group project being produced in the last year of my studies at Media Design School. I am working with 7 other people on this including 5 artists and 2 other programmers. We are going through the stages of production: prototyping, vertical slice, alpha, beta, gold and finally post production. This year long project has taught me a lot about team work, communication, and game production. This is the largest team I have worked with and we have had our challenges but worked around them. This is a C++ project and the team has used agile methodologies, project management tools (Asana & Trello) and Git. As this project is ongoing the screenshots may be slightly old.